gs1 is an academic conference showcasing the scholarly work of NYU Game Center MFAs.
Fractals are the governing theme of this year’s research. A fractal is a shape which contains a pattern no
matter the scale it is observed. The patterns aren’t always the same, but wherever you look there’s
something to see. Fractals help us make sense of an otherwise chaotic universe.
Each featured research project imagines its game-related subject as a cell in a larger pattern and
containing many inner patterns. For gs1, games exist within systems and are composed of them. It’s games all
the way down.
Archive: 2025
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Multiplayer Games
Multiplayer Games
Matthew Lamm
Matthew Lamm
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Jon Topielski
Jon Topielski
6th floor Room 616
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Claire Lincoln
Claire Lincoln
George Eltzroth
George Eltzroth
6th floor Room 616
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Abhishek Chatterjee
Abhishek Chatterjee
Destin Piagentini
Destin Piagentini
Madeline Khare
Madeline Khare
Peyton Schwiebert
Peyton Schwiebert
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Alexander Machalicky
Alexander Machalicky
Ashley Newell
Ashley Newell
6th floor Room 616
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Makers and Breakers
Makers and Breakers
Finlay Logan
Finlay Logan
Selah Wright
Selah Wright
Shreesha Yelameli
Shreesha Yelameli
Stephen Rubino
Stephen Rubino
12th floor Seminar Hall
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Couch, 9:16, Shoes, Acrylic Charm
Couch, 9:16, Shoes, Acrylic Charm
Ahmed Shuwehdi
Ahmed Shuwehdi
Marco Carenza
Marco Carenza
12th floor Seminar Hall
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Despoina/DLC
Despoina/DLC
Esteban Romero
Esteban Romero
Short for ‘Game Studies I’, a required course for Game Center MFA students, gs1 features students’
semester-long analytical research projects. In keeping with the hands-on nature of the overall graduate
program, the intention of this conference is to do game studies by sharing in-progress work. Join us for a
day of presentations, roundtables, and workshops exploring games, play, and design.